![]() ![]() ![]() The Cyclops submersible from Subnautica has been replaced by the Sea Truck. Craftable tools, habitats, and vehicles are mostly unchanged for the sequel, with some exceptions. You will need food, drink, oxygen, and the ability to avoid being eaten to progress. Planet 4546B makes a return as the setting for Below Zero, though the action plays out in new areas split between the murky depths and the freezing surface. The original game revealed as much of itself as players were willing to dig in and find, while Below Zero chooses to do more showing and telling. The presentation of the narrative is the biggest change in style between the two games, though which is more effective will come down to player preference. Where the original Subnautica offered its story and progression through exploration and audio logs or journals, Below Zero puts players into the shoes of protagonist Robin and delivers conventional cutscenes and spoken dialogue. At the heart of the experience, players will be exploring, collecting data on the native flora and fauna, and pushing forward a story told in a much more conventional style to its predecessor. Players that have waited for the final release of Below Zero to return to Subnautica can expect a familiar setup to the previous game with some subtle changes that help the sequel feel like its own thing. Newcomers are sure to be delighted, though some returning players will find that the second helping of Subnautica lacks the complex array of spices that made the first release a meal to remember. Not content to simply offer an additional helping of the first game, Below Zero is a slicker, more welcoming experience. Following a two-year stint in Steam’s Early Access program, Subnautica: Below Zero emerges from the depths with an all-new narrative and an even coating of refinement.
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